How to Prepare Your Logo for Embroidery

Embroidered business apparel flat-lay: polo, work shirt and cap with tonal logos
CS

Conor Smart, Apparel Expert at Arklavo

Custom apparel for 1,000+ U.S. businesses since 2023

I run Arklavo, a US custom-apparel studio with in-house embroidery, DTG, and heat press. Every week I see artwork files arrive that need work before a single stitch can land correctly. This guide is a distillation of what I tell customers to do before they send their logo over.

Most logo problems in embroidery happen before the machine is ever turned on. The artwork file is the wrong format, the design has too many fine details to stitch cleanly at a small size, or the thread colour count is so high it pushes the cost past what the customer expected. Getting the logo ready for embroidery is a step that takes less than an hour to do correctly, and it saves a rerun, a delay, and a round of back-and-forth with the shop. This guide covers every stage, from the file you need to hand over, through to placement on the finished garment.

What this guide covers

  • Which file formats work and which cause delays.
  • How to vectorise a logo if you only have a raster file.
  • What digitising does and why you cannot skip it.
  • How to choose thread colours and keep costs predictable.
  • Which logo details survive at small embroidery sizes and which do not.
  • Placement rules for shirts, hats, and jackets.
  • A pre-submission checklist to run before you send the file.

What file type does an embroidery shop actually need?

There are two stages to getting a logo into the embroidery machine: artwork prep and digitising. The file you send for artwork prep is almost always a vector file. The embroidery machine itself runs on a machine-specific stitch file, which the shop creates from your artwork during the digitising stage.

Vector files store a logo as a set of mathematical paths rather than a fixed grid of pixels. That means they scale to any size without losing sharpness, and the shape outlines are clean enough for a digitiser to trace and assign stitch types to accurately. The most common formats are:

File format Type Works for embroidery prep? Notes
.AI (Adobe Illustrator) Vector Yes, preferred Cleanest paths; most digitisers work directly in this format
.EPS Vector Yes, preferred Widely supported; check fonts are outlined before sending
.SVG Vector Yes, acceptable Widely used; some digitising software imports it cleanly, others need conversion
.PDF (vector-based) Vector (if saved from Illustrator/InDesign) Usually yes Confirm it is a true vector PDF, not a raster export
.PNG / .JPG / .GIF Raster (pixel-based) Not ideal; needs vectorising first A high-res PNG at 300 dpi or above can work as a reference, but the shop will need to redraw or auto-trace it
.DST / .PES / .EMB Machine stitch file Only if from a trusted prior run Ready to run if from the same machine type; check thread count and trim commands match the new shop

The short rule: send an AI or EPS file where possible. If you only have a PNG or JPG, read the vectorising section below before submitting.

How do you vectorise a logo if you only have a raster image?

Vectorising is the process of redrawing a pixel-based image as a set of clean paths. There are two ways to do it: manual redraw and auto-trace. Manual redraw by a designer produces cleaner results, especially for logos with curved text, gradients, or fine detail. Auto-trace tools built into Illustrator and Inkscape can work on simple, high-contrast logos with a few solid shapes, but they produce messy anchor points on anything complex.

What to send the designer or auto-trace tool: the largest, clearest copy of the logo you have, with a white or transparent background. A dark logo on a white background at 1,000 pixels wide or more gives the tracer or redraw artist the cleanest starting point. A screenshot pulled from a website at 72 dpi will produce a rough, jagged result that is harder to digitise accurately.

If your designer originally built the logo in Illustrator or a similar tool, ask them for the native source file. That file already is a vector and needs no tracing at all.

Once the vector is clean, fonts need to be converted to outlines before the file is sent. Outlined text removes the font dependency so the receiving machine or software does not substitute a different typeface. In Illustrator the command is Type, then Create Outlines. In Inkscape it is Object, then Object to Path. Do this on a copy of the file and keep the live-text original for any future edits.

What is digitising and why does every logo need it?

Digitising is the conversion of the vector artwork into a stitch file that tells the embroidery machine exactly where each needle goes, in which order, at which density, and with which stitch type. It is not an automated export. It is a craft decision made by a skilled digitiser who reads the artwork and translates it into stitch logic.

The decisions made during digitising include:

  • Stitch type by region. A flat fill area uses a satin stitch or a fill stitch depending on its width. A narrow column uses satin. A large filled shape uses a running fill to avoid puckering under tension.
  • Stitch direction. The angle at which threads run across a shape changes how the finished embroidery catches light. A digitiser sets this to make the logo read cleanly from the front at arm's length.
  • Density. Too few stitches per centimetre and the base fabric shows through. Too many and the fabric puckers and the stitching feels rigid.
  • Sequence and tie-offs. The order in which colour sections are stitched affects thread trim frequency, which affects machine time and finish quality.
  • Underlay. A base layer of stitching is added first to stabilise the fabric before the top layer lands. The underlay type changes depending on the fabric: a knit needs a different underlay to a woven twill.

A logo that has been digitised for one garment type may need re-digitising for a different one. The density settings that work cleanly on a polo may pucker on a stretchy beanie knit. This is worth asking about if you are ordering the same logo on multiple garment types.

How do you choose thread colours and keep the cost predictable?

Thread colour matching uses the Madeira or Isacord colour numbering system, which are the two most common thread ranges in the US embroidery industry. Both cover thousands of colours and have a swatch book that lets you match visually against a printed logo. If your brand uses a specific Pantone or CMYK colour, ask the shop to pull the nearest thread equivalent from their chart. A side-by-side swatch check under daylight conditions catches any obvious gap before the run starts.

Thread count affects cost and complexity. Each colour change in a stitch file requires the machine to stop, trim the thread, and restart with a new colour. More stops equal more machine time and a higher risk of alignment drift across a long run. The practical guidance is:

Thread colour count Cost impact When it works
1 to 3 colours Lowest Most business logos, monograms, simple wordmarks
4 to 6 colours Moderate Shield marks, badge-style logos, sport crests
7 or more colours Higher; ask for a quote before proceeding Detailed illustrative logos; consider simplifying for embroidery use
Gradients / photorealistic effects Not achievable in standard embroidery Recreate as flat solid areas, or use DTG for gradient-heavy artwork

Gradients and photorealistic shading are the hardest constraint to work around. Standard embroidery uses solid thread colours. A sunset gradient in a logo needs to be redrawn as two or three flat colour bands before it can be digitised. If the gradient is central to the brand mark, DTG printing may be a better match for that particular garment type, with embroidery reserved for items where durability matters more than colour range.

Which logo details survive at small embroidery sizes and which do not?

Embroidery has a minimum stitch width. A needle and thread cannot physically reproduce a line thinner than about 1.5 mm at most standard machine settings. Fine serif fonts, hairline borders, tiny icon details, and thin drop shadows all fall below this threshold at a left-chest placement size, which is typically around 3.5 to 4 inches wide.

The details that survive well at small sizes are:

  • Bold sans-serif or block lettering, where individual strokes are at least 2 mm wide at the target stitch size.
  • Simple geometric shapes with clean edges and no hairline outlines.
  • Solid-fill areas with clear boundaries between colours.
  • Negative space cut-outs where the garment fabric shows through, rather than a stitched light colour on a dark background at tiny scale.

The details that tend to be lost or need adjustment:

  • Fine serif fonts below about 0.4 inches in cap height at the finished stitch size.
  • Thin outlines or borders that run below 1.5 mm wide.
  • Fine linework, crosshatching, or illustrative textures.
  • Small stacked text lines, where the bottom line of a tagline beneath the main wordmark becomes unreadable.

If the brand mark has a separate simplified version, sometimes called a secondary logo or icon mark, that version usually performs better for small embroidery placements than the full lockup with tagline. Ask your digitiser to assess both.

A printed stitch-out sample at the actual target size, before the full production run, is the clearest test. Five minutes of machine time and one blank garment will tell you whether the fine serif or the thin border survives, and at that point you can simplify the artwork or adjust the size before committing to the full order.

Where should a logo be placed on different garment types?

Placement drives how visible and how proportional the logo looks when the garment is worn. The standard positions and their typical finished sizes are:

Garment type Standard placement Typical finished size Notes
Polo / dress shirt Left chest 3.5 to 4 inches wide Most common placement for business uniforms; badge territory sits just above the pocket line
Jacket / softshell Left chest 4 to 5 inches wide Heavier fabric holds more stitches without puckering; size can go slightly larger than on a shirt
Beanie / knit cap Cuff front centre or centre crown 2 to 3 inches wide Stretch fabric needs topping film; keep stitch count lower than on woven fabric
Structured baseball cap Front centre panel 2.5 to 3.5 inches wide Requires a cap hoop or cap frame attachment; height of the front panel limits vertical space
T-shirt (left chest) Left chest 3 to 4 inches wide Single-jersey knit needs good underlay; avoid very dense stitch counts on thin cotton
T-shirt (back) Upper back centre, 3 inches below collar Up to 12 inches wide Large back designs in embroidery become expensive quickly; consider DTG for very large back prints

Placement measurements are taken from the garment's seam or collar edge, not from the edge of the hoop. Most embroidery shops use a laser guide or template to mark placement before hooping, and this is worth confirming before a large run. A placement that is two centimetres off on a jacket looks intentional on one unit and inconsistent on fifty.

Why does a correctly prepared logo last so much longer on embroidered garments?

The way a logo is prepared for embroidery directly affects how long it holds up in use. A file that arrives correctly vectorised, digitised with the right density for the fabric, and matched to the correct thread colours produces a finished embroidery that is structurally part of the garment. The threads are woven into the fabric at thousands of points, which makes the logo resistant to the same physical forces that destroy a print: abrasion, washing heat, and detergent.

Embroidered logos routinely survive well over 100 wash cycles without significant colour shift or structure loss.1 Screen prints on the same garment typically begin to crack and fade after 40 to 60 washes under the same conditions. For a team that washes their uniform gear weekly, that is the difference between a logo that still looks right at the end of the season and one that needs replacing mid-year.

The preparation work, getting the vector right, limiting thread count, choosing the correct placement size, is what allows the digitiser to produce a tight, clean stitch file. A poorly prepared file leads to loose stitches, thread breaks mid-run, and a logo that looks soft and degraded from the first wash rather than the fiftieth. Getting the preparation right is the fastest way to protect the investment in decorated garments.

Around 97% of people say uniforms make staff easier to identify.2 A logo that holds its appearance through a full season of washing keeps that identification signal working every shift.

To explore options for your team or send over your artwork for a free digital proof, visit embroidered apparel at Arklavo.

How we handle logo prep at Arklavo

When a new customer sends us artwork, the first thing I do is open the file and look at the path quality. A clean AI or EPS file with outlined text is ready for our digitiser to work with immediately. A PNG exported from a website at 72 dpi needs a redraw pass before anything else can happen, and that adds time to the process. Knowing which kind of file you have before you send it lets us give you an accurate timeline from the start.

We send every customer a free digital proof before a single stitch goes into production. The proof shows the logo on the actual garment, at the actual placement, at the actual finished size. It also notes the thread colours we have matched from the chart. The proof step is where most preparation problems surface, and it is much cheaper to fix a thread count or a font simplification at that stage than after 50 units have run through the machine.

After the proof is approved and the order ships, we keep the stitch file on record. Reorders for new starters, replacements, or a different garment style come back faster because the artwork step is already done. The only thing that changes is the blank garment going onto the hoop, and the logo always matches the first run exactly. That consistency matters for a team that is adding members across a year: the logo on a polo ordered in January looks the same as the one on a beanie ordered in November.

Frequently asked questions

Q.What is the difference between vectorising and digitising a logo?

Vectorising converts a pixel-based image into clean mathematical paths. Digitising converts those paths into a stitch file that tells the embroidery machine where each needle lands, in which order, and with which thread. You need both: vectorising first so the artwork is clean, digitising second so the machine can run it. Sending a vector file to a shop without digitising means they still have to convert it before stitching can start.

Q.Can I send a JPG or PNG of my logo for embroidery?

You can send a raster file as a reference, but the shop will need to vectorise it before digitising can happen. A high-resolution PNG at 300 dpi or above with a clean background works as a starting point. A low-resolution screenshot or a logo saved from a website at 72 dpi will produce a rough auto-trace that requires extra cleanup time. If you have the original design file from your designer, that is always the better option.

Q.How many thread colours should my logo use for embroidery?

Most business logos stitch best in one to six thread colours. Logos with fewer colours cost less to digitise and run faster on the machine. If your full-colour logo uses seven or more colours, ask your digitiser whether any adjacent tones can be merged without losing the brand identity. Gradients and photorealistic shading cannot be reproduced in standard embroidery and need to be redrawn as flat solid areas.

Q.What minimum font size works for embroidery?

For a left-chest placement at around 3.5 to 4 inches wide, individual letter cap heights should be at least 0.4 inches to stitch legibly. Bold and sans-serif typefaces hold up better than fine serifs at smaller sizes because the strokes are thicker. A tagline or secondary text line below the main wordmark often falls below the legible threshold at standard placement sizes and needs to be removed from the embroidery version, even if it appears on the printed version of the logo.

Q.Does the same digitised file work on every type of garment?

Not always. A stitch file digitised for a woven fabric polo may pucker or show thread distortion on a stretchy knit beanie, because the two fabrics behave differently under hoop tension and needle penetration. For most logos going onto both shirt and knitwear, a good digitiser will create two versions of the file with adjusted density and underlay for each fabric type. Ask about this when submitting a multi-garment order.

Q.What is a stitch-out sample and should I ask for one?

A stitch-out sample is a single physical test of the digitised file on an actual blank garment before the full production run. It shows exactly how the logo looks in thread at the target size and placement. For a first-time order, a stitch-out sample is worth asking for. It is the only way to confirm that fine details survive, thread colours match, and placement sits correctly on the actual fabric. At Arklavo, a free digital proof is included on every order, and we can arrange physical stitch-out approval on request.

Q.How long does an embroidered logo last compared to a printed one?

Embroidered logos typically survive well over 100 wash cycles without significant fading or structure loss. Screen prints on the same garment type generally begin to crack and fade after 40 to 60 washes. For team uniforms washed weekly, that works out to roughly two to three years of usable life for embroidery versus one season or less for a screen print before visible wear appears.

Q.Is there a minimum order quantity for custom embroidery at Arklavo?

No. There is no order minimum. You can order a single embroidered polo or a run of 200 shirts, and there are no setup fees either way. The free digital proof is included regardless of order size. Small teams use this to outfit exactly the headcount they have, then reorder for new starters without restarting the artwork process, because the stitch file is kept on record after the first run.

No minimum. No setup fees. Free digital proof.

Send your logo for a free embroidery quote

Tell us the garment type, your logo, and the quantity. We will send back pricing and a free digital proof before any stitching starts. In-house embroidery, DTG, and heat press. Free shipping on orders over $150. Use code FIRST15 for 15% off your first order.

Sources

  1. NW Custom Apparel, "Embroidery vs Screen Printing for Uniforms" (accessed 2026) -- wash-cycle durability data, 100+ cycles embroidery vs 40-60 screen print.
  2. Cintas, "Your Uniform's Branding Power: Turning Business Apparel into a Strategic Asset" (accessed 2026) -- 97% of people identify staff more easily when wearing a uniform.